[锣禟]
盽
铨栋ǜ屑阑㎝癌膀璶仓縩5璃槟癌琌├﹀25%璶Τ2璃碞癌
/script if (UnitHealth("target")<25) then if ( GetComboPoints() >= 2 ) then CastSpellByName("癌") else CastSpellByName("ǜ屑阑") end else if ( GetComboPoints() == 5 ) then CastSpellByName("癌") else CastSpellByName("ǜ屑阑") end end
键辊传(戮颓硄獽笴栏Μmail)
/script SetCVar("gxWindow", 1 - GetCVar("gxWindow"));
/console gxRestart
1.Τ临阑ㄏ临阑 玥ǜ屑阑 槟Τ岿粳瘪(秖i磕猭ㄏ临阑瘪)
/script MyE=UnitMana("Player");
/script if (MyE >=40) then CastSpellByName("ǜ屑阑");end
/script if (MyE >=10) and (IsUsableAction(49)) then CastSpellByName("临阑");end
2.瞒秨驹矮玥肩︽
/script if not UnitAffectingCombat("player") then CastSpellByName("肩︽");end
/Script SpellStopCasting();
(铨栋┤玡常琏ǜ屑etc)
3.﹀癌龄Θ
/琁 ﹀
/script SpellStopCasting();
/琁 癌(单
(﹀⊿ΤCD⊿Τ猭界镑铨﹀俐丁秨縆)
4.璃澄玥SS禣璃
/script function iB(n) local i=1 while(UnitBuff(n,i)) do if(string.find(UnitBuff(n,i),"SliceDice")) then return false end i=i+1 end return true end
/script if(iB("player")and GetComboPoints("Target")==1)then CastSpellByName("澄")end;
/琁 ǜ屑阑
5.璃玥﹀癌 玥only癌
/script if (GetComboPoints()>= 4) then CastSpellByName("﹀");end
/script SpellStopCasting();
/script CastSpellByName
/琁 癌单8
[ㄏ罩盿]
/target player
/script UseAction(15)
/script TargetLastEnemy()
矪惠栋絪粜﹚罩盿伫惠畎罩盿┬倍龄15伫菠翴匡笆
[猌竟额瑀]
/script UseAction(14)
/script PickupInventoryItem(16)
/script UseAction(14)
/script PickupInventoryItem(17)
矪惠栋絪粜﹚瑀媚伫惠畎瑀媚┬倍龄14伫度惠磅︽栋ㄢΩΘ额瑀笆菠秨币a︹戈瘪(c)匡﹚猌竟(ㄢΩ)笆
[ㄏ杆称]
/target player
/script UseAction(13)
/script TargetLastEnemy()
矪τē琌畎瞏臔(干﹀300-500)┬倍龄13菠翴匡笆干﹀夹玡Ω阑癸禜
[捌传]
/script PickupInventoryItem(16)
/script PickupInventoryItem(17)
矪虫+虫糖ㄨ传ㄏ菠秨币a︹戈瘪(c)匡﹚猌竟(ㄢΩ)笆獽匡拒ㄏ阑═敖脓
衽搁苭阑禲├ō琏璩ㄒ
/script FaceToTarget();
/script if not SpellCooldownByName("苭阑(单 1)") then Goto("$0") end;
/Wait 350;
/琁 苭阑(单 1)
/Wait 1000;
/script MoveForwardStart();
/Wait 700;
/script MoveForwardStop();
/script TurnLeft(180);
/script if ( UnitMana("player") < 60 ) then Goto("$0") end;
/script if not SpellCooldownByName("琏(单 2)") then Goto("$0") end;
/Wait 350;
/琁 琏(单 2)
猪种璩ㄒΤ051229盽ㄏ玡琏槟砆矗惠璶夹ㄏ
丁┐丁沮薄猵祔暗秸窃单琌
/琁 临阑
/script z=0;for i=1,16 do UnitBuff("player", i);GameTooltip:SetUnitBuff
("player",i);if GameTooltipTextLeft1:GetText()=="澄" then z=1;end end
/script if z~=1 then if ( GetComboPoints() == 1 ) then
CastSpellByName("澄") end end
/琁 ǜ屑阑
材1︽琌 临阑ㄏ
材2,3︽琌 耞 Τ⊿Τ 澄铨BUFFō
材4,5︽琌 ō⊿Τ澄铨BUFF & Τ璃 琁澄
材6︽琌 ǜ屑阑ㄏ
ㄏ Τ┴琜碞槟临阑
⊿Τ杠槟耞ōΤ⊿Τ"澄"
Τ澄 > 碞铬ǜ屑阑铨˙艼
⊿Τ澄 > 耞璃计琌琌1璃
>琌 >澄
>琌 >ǜ屑阑
澄+糖睹签砞栋散磅︽瞯
/script if ( GetComboPoints() >= 2 ) then CastSpellByName("澄"); else CastSpellByName("糖睹签") end
# 7 : 玛﹚程寄+肩︽+肕皑 -- 禬皑肩︽龄斑翴琌肩︽才翴琌肩︽┤τ砆τ獶驹矮钡皑禲驹矮传阑癸禜皑╣杠ㄨ皑肩︽
/script TargetNearestEnemy();
/琁 肩︽
/script UseContainerItem(4,12);
**爹:皑程材12狦12Θ皑碞︽材1材5绁琌眖0-4