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!!!!! > 進入超人氣園地 < !!!!!

warcraft ui

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盽

銓棟ǜ屑闌㎝癌膀璶倉縩5琍檳癌琌├﹀25%璶Τ2琍碞癌
/script if (UnitHealth("target")<25) then if ( GetComboPoints() >= 2 ) then CastSpellByName("癌") else CastSpellByName("ǜ屑闌") end else if ( GetComboPoints() == 5 ) then CastSpellByName("癌") else CastSpellByName("ǜ屑闌") end end

鍵輥傳(戮穨硄獽笴欄Μmail)
/script SetCVar("gxWindow", 1 - GetCVar("gxWindow"));
/console gxRestart

1.Τ臨闌ㄏ臨闌 玥ǜ屑闌 檳Τ巋粳癟(秖i磕猭ㄏ臨闌癟)
/script MyE=UnitMana("Player");
/script if (MyE >=40) then CastSpellByName("ǜ屑闌");end
/script if (MyE >=10) and (IsUsableAction(49)) then CastSpellByName("臨闌");end


2.瞞秨駒矮玥肩︽
/script if not UnitAffectingCombat("player") then CastSpellByName("肩︽");end
/Script SpellStopCasting();
(銓棟┤玡常璉ǜ屑etc)


3.﹀癌齡Θ
/琁 ﹀
/script SpellStopCasting();
/琁 癌(單  
(﹀⊿ΤCD⊿Τ猭界鎊銓﹀俐丁秨緪)


4.琍澄玥SS禣琍
/script function iB(n) local i=1 while(UnitBuff(n,i)) do if(string.find(UnitBuff(n,i),"SliceDice")) then return false end i=i+1 end return true end
/script if(iB("player")and GetComboPoints("Target")==1)then CastSpellByName("澄")end;
/琁 ǜ屑闌

5.琍玥﹀癌 玥only癌
/script if (GetComboPoints()>= 4) then CastSpellByName("﹀");end
/script SpellStopCasting();
/script CastSpellByName
/琁 癌單8

[ㄏ罩盿]
/target player
/script UseAction(15)
/script TargetLastEnemy()
矪惠棟絪糶﹚罩盿佇惠畎罩盿┬倍齡15佇菠翴匡笆


[猌竟額瑀]
/script UseAction(14)
/script PickupInventoryItem(16)
/script UseAction(14)
/script PickupInventoryItem(17)
矪惠棟絪糶﹚瑀媚佇惠畎瑀媚┬倍齡14佇度惠磅︽棟ㄢΩΘ額瑀笆菠秨幣a︹戈癟(c)匡﹚猌竟(ㄢΩ)笆


[ㄏ桿稱]
/target player
/script UseAction(13)
/script TargetLastEnemy()
矪τē琌畎瞏臔(干﹀300-500)┬倍齡13菠翴匡笆干﹀夾玡Ω闌癸禜


[捌傳]
/script PickupInventoryItem(16)
/script PickupInventoryItem(17)
矪蟲+蟲糖ㄨ傳ㄏ菠秨幣a︹戈癟(c)匡﹚猌竟(ㄢΩ)笆獽匡拒ㄏ闌═敖膿


衽擱苭闌禲├ō璉璩ㄒ
/script FaceToTarget();
/script if not SpellCooldownByName("苭闌(單 1)") then Goto("$0") end;
/Wait 350;
/琁 苭闌(單 1)
/Wait 1000;
/script MoveForwardStart();
/Wait 700;
/script MoveForwardStop();
/script TurnLeft(180);
/script if ( UnitMana("player") < 60 ) then Goto("$0") end;
/script if not SpellCooldownByName("璉(單 2)") then Goto("$0") end;
/Wait 350;
/琁 璉(單 2)

豬種璩ㄒΤ051229盽ㄏ玡璉檳砆矗惠璶夾ㄏ
丁┐丁沮薄猵祔暗秸竊單琌

/琁 臨闌
/script z=0;for i=1,16 do UnitBuff("player", i);GameTooltip:SetUnitBuff
("player",i);if GameTooltipTextLeft1:GetText()=="澄" then z=1;end end
/script if z~=1 then if ( GetComboPoints() == 1 ) then
CastSpellByName("澄") end end
/琁 ǜ屑闌


材1︽琌 臨闌ㄏ
材2,3︽琌 耞 Τ⊿Τ 澄銓BUFFō
材4,5︽琌 ō⊿Τ澄銓BUFF & Τ琍 琁澄
材6︽琌 ǜ屑闌ㄏ

ㄏ  Τ┴琜碞檳臨闌
⊿Τ槓檳耞ōΤ⊿Τ"澄"
Τ澄 > 碞鉻ǜ屑闌銓˙艼
⊿Τ澄 > 耞琍計琌琌1琍
>琌 >澄
>琌 >ǜ屑闌


澄+糖睹籤砞棟散磅︽瞯
/script if ( GetComboPoints() >= 2 ) then CastSpellByName("澄"); else CastSpellByName("糖睹籤") end


# 7 : 瑪﹚程寄+肩︽+肕皚 -- 禬皚肩︽齡斑翴琌肩︽纔翴琌肩︽┤τ砆τ獶駒矮鋇皚禲駒矮傳闌癸禜皚╣槓ㄨ皚肩︽

/script TargetNearestEnemy();
/琁 肩︽
/script UseContainerItem(4,12);

**爹:皚程材12狦12Θ皚碞︽材1材5絏琌眖0-4

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