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warcraft iii升级包 - 网路之家

warcraft iii升级包 - 网路之家 - warcraft iii升级包


!!!!! > 进入超人气园地 < !!!!!

warcraft iii升级包

NEW FEATURES

新的功能

- Each AI player can now be set to one of three different settings: Easy, Normal, and Insane.

每个电脑AI都可以设为低、中、高

- Allied AI will teleport to human allies' towns when the towns are under attack.

电脑盟友在你的基地被攻击的时候会自动传送到你的基地帮助防守

- Allied AI will ping the minimap to indicate where they are going to attack next.

电脑会自己发送小地图信号

- Messages can now be sent when the "Waiting for Players" dialog is up.

当LAG读秒.显示"Waiting for Players"的时候可以发送讯息

- Added PowerPC optimizations and MacOS X 10.2 specific acceleration to the graphics engine.

对MAC操作系统进行了优化



FIXES

修正

- Fixed an issue with building reimbursement that could credit a player twice for canceling a building.

修正了HUMAN的建造bug(如Farm-BUG)

- Fixed a crash that could occur when the system date was set to > 2038.

修正了当系统时间在2038年或之后时会出错的问题

- Fixed map loading crash that could result from custom units that sell too many items.

修正了当载入地图出错时会卖掉过多物品的问题

- Fixed crash with Avance Sound cards. The fix requires a minor change to your registry. If you are experiencing this roblem, please contact our technical support staff.

通过修改注册表修正了Avance Sound cards (包括AC97) 的问题.如果还有问题请与BLIZZARD联系.

- Fixed a crash that could occur when loading a corrupted save file.

修正了读取损坏的文件时会出错的问题

- Fixed a crash that could occur on custom maps during some unit creation events.

修正了在自定战役中创建单位时会出错的问题

- Fixed an issue causing localized versions of maps to be passed unnecessarily.

修正了部分版本地图读取问题

- Fixed Mass Teleport crash that could result from a target unit's dying before spell completes.

修正了当英雄死亡的瞬间还可以完成使用回城卷传送的问题

- Fixed save/load map interaction that could result in an unresponsive game.

修正了在地图无反应的tine可以读/存档的问题

- Fixed an issue related to unit selection and upgrading Human towers.

修正了单位选择和HUM箭塔升级时可能出现的问题

- Fixed an issue with Dreadlord that could cause him to not take damage from Unholy Frenzy if he had the Sleep skill.

修正了当DL有睡眠技能的时候被施加了狂暴技能后不会自动减少HP的问题

- Fixed some AI mining issues that could occur when their original town hall was destroyed.

修正了当电脑的主基地被摧毁以后AI会出错的问题

- Fixed an AMM chat message bug that could disconnect you if an AMM team game message was sent just before game launch.

修正了当一个AMM组队游戏刚刚开始的时候发送AMM聊天信息会导致掉线的问题

- Fixed an issue that allowed players to save after choosing "Continue" in a single-player mission.

修正了玩家在单人战役结束后选择"Continue"还可以存档的问题

- Fixed a supply issue related to the Demon Hunter and his Metamorphosis ability.

修正了DH躲避技能的一些BUG

- Fixed Zeppelin drop exploit as a method of building locating through fog of war.

修正了运输机在战雾中象建筑设置集中点一样设置卸载点一样的问题

- Fixed an issue with saving while "Waiting for Players" dialog was up that could result in a soft lock.

修正了当"Waiting for players"时存档导致游戏锁死问题

- Fixed an issue that could create an invincible Mountain King.

修正创建无敌山丘之王的问题

- Fixed an issue related to graphical display of auras from aura-generating items.

修正产生光环物品所产生光环的显示问题

- Fixed an issue with Anti-magic Shell so it now properly interacts with magic-immune and non-magic-immune summoned units.

反魔法盾开始对召唤生物有效

- Fixed disappearance of Sentinel owl in conjunction w/ AOE-targeting circle.

修正猫头鹰在魔法施放光圈中消失的问题

- Fixed an issue with Huntress' bouncing missile that would allow it to hit a secondary target even if it missed the primary target.

HT的反弹攻击,在攻击主要目标MISS以后,不再会反弹到次要目标身上

- Fixed an issue with rooted Ancients that would cause them to trigger Goblin Land Mines.

扎根了的建筑物不再会引爆地精地雷

- Fixed an issue related to Hero illusions' carrying a Ring of Protection.

英雄身上带着的Ring of Protection(防御之戒)不会再对英雄的幻象有效

- Fixed an issue with Town Portal spell art.

修正了回城卷轴魔法画面

- Fixed an issue with hit point/mana upgrades and Polymorph.

修正了女巫升级的生命/魔法和变羊问题

- Fixed an issue with the Abolish Magic ability and allies.

修正了废除魔法在结盟时的问题

- Fixed an issue with poison that could kilvrstunit. Poison, by itself, should only take a unit to the brink of death.

毒攻击不会致死

- Fixed an issue related to the interaction of Shift-adding units to a group and unit deaths.

修正用shift向编队添加时单位死亡的问题

- Fixed an issue related to replays, selection circles, and changing player perspective.

修正了看replay时选择和切换玩家视角时的问题

- Fixed an issue with Cyclone and moving units creating aerial footprints.

修正了旋风导致单位在空中留下脚印的问题

- Fixed keyboard screen scroll and "Waiting for Players" interaction.

修正了键盘卷动屏幕和"Waiting for players"的互动问题

- Fixed several minor text and tooltip issues.

修正了一些细节文字和标题

- Fixed a few improper combat sound assignments on creeps and

NPCs.

修正少量creeps和NPCs战斗音效

- Frost Wyrm attack now also slows air units.

冰龙的冰对空军有效

- AI Keepers of the Grove no longer cast Force of Nature on different cliff levels.

电脑的KOG不对不同高度的地上的树施放自然之力

- Night Elf AI now uses the Wisp's Renew ability effectively.

电脑Wisp将有效地使用净化技能

- Disease (Plague) and poison no longer wake sleeping units.

驱散和毒不再能唤醒睡眠的单位

- Moon Glaive bounce no longer hits invisible units.

女猎手的月之剑不再反弹攻击隐身兵种

- Demon Hunter's attack while in Demon Form no longer damages self or allies.

DH恶魔状态的溅射不再伤害己方和友军

- Upgraded building shadows no longer update through the fog of war.

战雾中升级后的建筑阴影不再显示

- Necklace of Spell Immunity no longer drops a Blademaster's Wind Walk.

魔法免疫项链不再会降低BM疾风步效果

- Observers no longer gain full player UI when entering a loaded game.

观察者读取无法获得所有玩家的资料

- Observers no longer get gold/lumber/supply UI when selecting neutral buildings.

观察者选择中立建筑时不再获得当前玩家的资料

- Fog of war updates properly now if you are alt-tabbed out of game.

你用Alt-Tab切出游戏时战雾仍然继续更新

- War3 now warns you when you save game or screenshot or profile if there's not enough available disk space.

如果保存进度/截图/个人资料时空间不足,War3会给出一个警告

- Improved "We're Under Attack" messages so they trigger at more appropriate times.

We're Under Attack(遭受攻击)信息在更适合的时候给出

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